Roger Brough wrote:I liked the predictions. I think that helicopter might land and Merle will jump out to challenge his brother to a one-handed fistfight over that bike.
To me, the best part of the show is the interaction with other members of the living who they cross paths with now and again. Since there is so little proof to substantiate re-animation, one would assume that a virus would cause the dead to go out with a whimper rather than a bang. Just using simple math, one would also conclude that the amount of resources available would then be enormous, but the show tries to make you think otherwise. Everything has already been taken.
Unlike Cormac McCarthy's Pulitzer Prize winning tome, where everything dies, TWD displays a world where most of nature is very much alive. The greatest danger then is the same thing that it is now. Man. Like Jurassic Park, the creatures allow one to be distracted rather than focus on solving real problems.
What seems so counterintuitive is the starting over. They have now passed through their farming phase, where he who controls agriculture is in charge. Soon, they will move to the industrial age and finally, the age of information. In the last episode, they will all sit on computers and just type what they are doing, as if it were real.
I wouldn't say that they've passed through their farming phase; rather, they've degenerated back into their hunter-gatherer groups.
The 'age' of Industry implies one of two things: machines to make work more efficient and people to operate them, or mass production of material and people to produce it. The world of TWD is seriously lacking in both respects.
The 'age' of Information, likewise, implies one of two things: the ability to transfer information over space to other people, or the ability to archive/interpret information in an expedient, comprehensive, and/or advanced fashion. The world of TWD again fails to meet this definition.
If anything, losing the farm and being forced to migrate, nomadically, to the prison represents the final break from civilized life, IMO. They've lost their oasis in a desert of death, and now they're forced to delude themselves into believing that a prison is the safest place to be.
Ironically, a prison is the last place that a person seeking 'security' would go in civilized life; a prison is where all of the dysfunctional, violent, and otherwise socially volatile people would be put into, to ensure the safety of the citizens outside. Now, it's almost as if the survivors are the 'savages', the people who would pay no more attention to wasting a 'walker' on the street as they would repairing a fence.
"We're among them-and when we finally give up, we BECOME them! We're living on borrowed time, every minute of our life is a minute we steal from them!
You see them out there...You think we hide behind walls to protect us...!
Don't you get it?
We ARE the walking dead!"