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Meat N' Taters wrote:Death rays, advanced technology or not, no creature wants to be stabbed in their hoo-hoo.
Jvandenhaus wrote:Zombie squad: If you aren't one of us, you wish you were.







Greg Focker wrote:Dannus - that would be a question for Dave/Don. I don't know if it is an option or not. In any event, are you in? And if you still talk to him, do you think Arch would be in?

sigboy40 wrote:I carry around magical kit faeries that keep all my stuff in place. This way I dont lose anything.
gravediggerfour wrote:money too tight here.
Im wanting a 1/2 moa AR and the Miss is wanting multiple carets.

Greg Focker wrote:gravediggerfour wrote:money too tight here.
Im wanting a 1/2 moa AR and the Miss is wanting multiple carets.
Weren't you the one who sigged my quote of "Bah! Which do you need more, your wife or carbine training?!?"
Just curious
sigboy40 wrote:I carry around magical kit faeries that keep all my stuff in place. This way I dont lose anything.
crypto wrote:Im going to have to pre-emptively tap out for this class. Ive got too many things in October/November competing for my time and money.


Snapcat wrote:Can someone post a link again to the Carbine gear requirement? I still need a chest rig I know. No money for optic right now. But I need training.


Vicarious_Lee wrote:Snapcat wrote:Can someone post a link again to the Carbine gear requirement? I still need a chest rig I know. No money for optic right now. But I need training.
Yeah, I can't find that on MilCopp's site. Need to forward it to my family because we're stewing up renewed interest in doing MilCopp, but it'll take some money, gear, setup, and over 12,000 rounds of rifle ammo if all 7 of us can go.

PistolPete wrote:"In the greater scheme of things, this is a weapon that kills"
Once again, compared to the rest of the weapons that only fire kittens and give people orgasms.
raptor wrote: Anyone know if there is an asshat gene? If so it must be a dominant gene.

Braxton wrote:Vicarious_Lee wrote:Snapcat wrote:Can someone post a link again to the Carbine gear requirement? I still need a chest rig I know. No money for optic right now. But I need training.
Yeah, I can't find that on MilCopp's site. Need to forward it to my family because we're stewing up renewed interest in doing MilCopp, but it'll take some money, gear, setup, and over 12,000 rounds of rifle ammo if all 7 of us can go.
I got this from there site, its for a one day class so double the ammo.
Personal equipment
Suitable tactical clothing (loose fitting/comfortable, rugged: cargo pants/polo, etc)
Boots
Individual protective equipment
Head cover (ball cap)
Wrap around eye protection (goggles or shooting glasses)
Ballistic vest (optional)
Gloves (leather preferred or shooting gloves)
Hearing protection (electronic style highly recommended)
Canteen and carrier, camelback or similar container
Rain gear
Weapons and related equipment
Assault rifle or carbine (Should be in a rifle caliber such as 5.56 or 7.62x39)
Sling suitable for transitions (single point, advanced 2-point, or 3-point sling)
4 magazines minimum
Magazine carrier
Sidearm
Belt and strong side holster
3 magazines
Magazine carrier
Weapon cleaning gear
Ammunition
600 rounds of assault rifle/carbine ammunition
200 rounds of sidearm ammunition
Tactical equipment
Flashlight (optional)
Optics for rifle/carbine sighted to the weapon (optional)



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