by CodyC » Tue Apr 09, 2013 12:00 am
I was a regular at Hard Knocks in Orlando for a long time (which uses the same tech as the picture ad on the first page, including the exact same pistols), and I discovered a lot of quirks with it.
There's no reloading, for one. Even if reloading is simulated, it's nothing more than pressing a button and waiting a few seconds. The guns are also only vague interpretations of real weapons at best, so you don't get any cross-training benefits. On the other hand, anyone with an AK or AR-15 can find an airsoft gun that's nearly identical to their real weapon, right down to using metal and wood.
There's no actual projectiles, so all shots simply travel straight from the barrel to whatever's first in the path. The biggest problem is that the actual lasers are much larger than any real firearm and sensors are often sensitive enough to pick up near-misses and count them as a hit. We once had a case where someone fired his gun into the ceiling and someone immediately next to him lost a life. There's also been times where someone's shot over a person's shoulder and they've taken a hit. I personally got shot in the back despite the shooter behind me having her barrel about 7 feet to the side and shooting past me. You can sometimes hit an entire close group with one shot. There's a ridiculous level of imprecision. It gets worse when reflective surfaces get involved.
The guns have no recoil, unless you spring for very expensive MILES gear and blank adapters/ammo or CO2 blowback guns. Combined with the sensitive sensors and large beam, you often don't even need to aim: you can hold your gun pointed at the bad guy and hold down the trigger until his alarm goes off.
Since there's no projectile, there's the obvious problem of how people are unwilling to really go to any lengths to dodge shots. Everyone who's played airsoft or paintball knows the newbies who refuse to expose themselves to danger because of a fear of getting hit. With laser tag, people regularly pull moves that would be stupid in real life and are perfectly fine with taking hits from all directions. I also played a few zombie games, and we suffered a major problem in that zombies didn't have sensors and didn't acknowledge that they were being shot sometimes. I literally dumped five rounds at point blank range into a zombie and she still didn't die, and I lost a life for that.
Laser tag has the advantages of actually getting people in a team and shooting SOMETHING, so it's better than nothing at all. But airsoft and paintball have many huge advantages over both of them. I'd say that airsoft has even more advantages for training, since even the cheap guns often make some effort to have the same controls as the real steel gun it's based on. If you really want to spring for it, you can pay about $250 for an airsoft gun that loads actual plastic or brass shells that fit a BB on the end and ejects them as you fire, essentially just a real M4 with CO2 instead of gunpowder and a plastic pellet instead of a bullet. They even have some amount of recoil. There's also airsoft revolvers that use gas-filled brass or plastic shells (brass is best, but more expensive at $20 for a six pack) and fit a BB on the end; all airsoft revolvers that I've seen, including spring revolvers that take no gas and are just single-action, operate this way and cost as low as $10 for a spring gun and $40 for a gas gun. They have less recoil than a .22, but it's a good way to practice reloading after you're done shooting.