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Sckitzo wrote:A lot more War of the Roses, having a blast.
Shiloh wrote:Sckitzo wrote:A lot more War of the Roses, having a blast.
I just saw a clip of this game the other day. Is it any good on PC?
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Vicarious_Lee wrote:If Nutnfacny were an 8-ounce chicken fried steak, he'd come with 72 ounces of batter around it that you have to slash through to get to it.




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Sckitzo wrote:0122358 wrote:Sckitzo wrote:Also, saw a trailer for this http://www.youtube.com/watch?v=8ZYkj0gl ... _embedded#!
It is a PAW (not zombie) game for PS3, I don't actually have a PS3 but seriously considering it now.
http://thelastofus.com/
makes me want a PS3...
hey has anyone ever played RAGE?...how is it?
Worth the $5 I payed for it, barely.
It is a very good looking game, but even on high end systems had some major issues with texture popping. You can tell the game was also made by ID as it has that classic Doom style feel to it.
The racing aspect is fun, the mini games are OK. The combat is fairly shitty, the weapons all feel really under powered. The setting and costumes and theme is all pretty well done, just the game itself sorta sucks.
www.dreamindemon.comgoofygurl wrote:Dogan – In charge of all things fucked up
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docdredd wrote:Fallout new vegas, Went back and modded the hell out of it this time and its playing like a whole new game. New vegas Bounties mod is funny as hell and the Bounties you get sent out to collect are pretty wild with lots of references to other games/ movies.
www.dreamindemon.comgoofygurl wrote:Dogan – In charge of all things fucked up
Shiloh wrote:The original ARMA right now, since I don't want to torture my laptop with ARMAII. Trying to figure out a custom mission right now, but the people at Armaholic.com are NO help whatsoever.If anyone is familiar with the mission editor in ARMA 1, I'd really appreciate some help.
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Sckitzo wrote:Shiloh wrote:The original ARMA right now, since I don't want to torture my laptop with ARMAII. Trying to figure out a custom mission right now, but the people at Armaholic.com are NO help whatsoever.If anyone is familiar with the mission editor in ARMA 1, I'd really appreciate some help.
Ironic, was just helping someone in the ARMA 2 mission editor, I never played ARMA I but if the editor is the same I may be able to help.
Shiloh wrote:Sckitzo wrote:Shiloh wrote:The original ARMA right now, since I don't want to torture my laptop with ARMAII. Trying to figure out a custom mission right now, but the people at Armaholic.com are NO help whatsoever.If anyone is familiar with the mission editor in ARMA 1, I'd really appreciate some help.
Ironic, was just helping someone in the ARMA 2 mission editor, I never played ARMA I but if the editor is the same I may be able to help.
It's pretty similar to my understanding, the major exception being ARMA 1 doesn't have a Modules tool. Basically, I'm trying to get a group of OPFOR units move once the paramaters in a trigger are met, specifically when I enter a specific area.
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crypto wrote:The Ruger Hokey-Pokey
YOU PUT THE MAGAZINE IN
YOU TAKE THE MAGAZINE OUT
YOU TURN IT UPSIDE-DOWN AND THEN YOU SHAKE IT ALL ABOUT
YOU YELL SOME MOTHERFUCKERS THEN YOU BEAT THE SPRING BACK OUT
THATS-WHAT-ITS-ALL-ABOUT!
Sckitzo wrote:And wow, XCOM is ruthless, I haven't had my ass kicked this bad by a game in, forever. Witcher 2 is a close second but 75% causalities is a good mission right now.

Sckitzo wrote:Shiloh wrote:Sckitzo wrote:Shiloh wrote:The original ARMA right now, since I don't want to torture my laptop with ARMAII. Trying to figure out a custom mission right now, but the people at Armaholic.com are NO help whatsoever.If anyone is familiar with the mission editor in ARMA 1, I'd really appreciate some help.
Ironic, was just helping someone in the ARMA 2 mission editor, I never played ARMA I but if the editor is the same I may be able to help.
It's pretty similar to my understanding, the major exception being ARMA 1 doesn't have a Modules tool. Basically, I'm trying to get a group of OPFOR units move once the paramaters in a trigger are met, specifically when I enter a specific area.
Its been a while,
But create trigger thats activated by blufor, use the sync tool, sync it to a move waypoint linked to opfor.
And wow, XCOM is ruthless, I haven't had my ass kicked this bad by a game in, forever. Witcher 2 is a close second but 75% causalities is a good mission right now.
Shiloh wrote:
Thanks, that did it. I appreciate the help.
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