mattltm wrote:
I'm new to this but im going with staying put..
A 13 acre semi underground facility shaped like a 6 sided arrow head and surrounded by a 30' deep, 30' wide dry moat. One way in/out. Solar powered wireless mesh CCTV cameras looking down the moat with motion activated alarms an IR lamps. Rooms built into the outer sides of the moats (you would have to go into the building, down some stairs, through a tunnel under the moat and up again to get into them) with rifle slots so you can see/shoot along all edges without being exposed.
80,000 gallons of water storage tanks on site along with a rain water capture and filter system. On the inside of the moat, raised earth mounds to give a protected firing/observation position and many small, underground store rooms. Underground concrete rooms tend to stay cool all year round so would be ideal for food stores. Automatic and manual override counter balanced raise and lower drawbridge to enable scout/recon parties to leave with ease.
13 acres of above ground, well drained soil to produce food and raise livestock. On to of the highest point in the area to give great views and make a fantastic observation point. I would also throw in 3-4 wind turbines to generate on-site power and maybe some kind of solar thermal heating system.
Now, like I said, I'm new here but I think a building like this would be ideal as a long term stronghold and could probably support a community of around 100 people? Due to the design, very easy to defend from the undead with only a few ZS members.
What do you think?
For you bunker types:
http://www.missilebases.com/Now playing along with the premise of if I coulds:
CONVOY style - not realistic considering security and fuel but anywho
2 scouts
1 blockade runner
1 command
1 fuel truck
1 supply truck
2 fighters
All Diesels that could run bio as well.
The scouts would be a Light Duty and a Midrange duty truck.
The blockade runner would be a modified with cowplow etc semi tractor.
The command, think along the lines of a 28' Motorhome that has had the A-Team crawling over it for a few weeks.
Fuel and Supply trucks are both Semi trucks with trailers, most likely ignoring trailer rules for multiples.
The two fighters, one will be a semi as well to backup or assist the supply and fuel trucks as needed with grades. The other will be one of those semi wreckers to help clear things or recover stuff.
STAYING PUT
House fortifications are a must, see bunker link above.
Remote location is a must.
Farmable land is a must.
Enough food and ammo supplies to last the dead seige is a must.
ULTIMATE CONVOY
2 Nuke Powered Carriers, one of which as converted it's deck to roof top gardening.
3 Nuke Subs to scout coast lines
2 Cruisers to protect the carriers
1 Oil Tanker to fuel the cruisers
IN THE SPIRIT OF THE OP
I got enough beanie weanies and .22 rounds to hold off the world
If I run low, I can just pop over to Walmart for more.